Computer organization: Difference between revisions
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How does a computer '''actually work'''? How do they transform what you type into a program that shows cute cat pictures? | How does a computer '''actually work'''? How do they transform what you type into a program that shows cute cat pictures? | ||
== | == Big ideas in computer organization == | ||
=== Layer 1: the information layer<ref>http://csilluminated.jbpub.com/3e/</ref> === | |||
* [[Binary | Binary values and number systems]] | |||
* [[Data representation]] | |||
=== Layer 2: The hardware layer<ref>http://csilluminated.jbpub.com/3e/</ref> === | |||
* [[Gates and Circuits]] | |||
* [[Computing components]] | |||
=== IB standards related to computer organizations === | |||
*[[2.1.1 Outline the architecture of the central processing unit (CPU) and the functions of the arithmetic logic unit (ALU) and the control unit (CU) and the registers within the CPU. Level: 2]] | *[[2.1.1 Outline the architecture of the central processing unit (CPU) and the functions of the arithmetic logic unit (ALU) and the control unit (CU) and the registers within the CPU. Level: 2]] | ||
*[[2.1.2 Describe primary memory. Level: 2]] | *[[2.1.2 Describe primary memory. Level: 2]] |
Revision as of 07:55, 12 April 2016
How does a computer actually work? How do they transform what you type into a program that shows cute cat pictures?
Big ideas in computer organization
Layer 1: the information layer[2]
Layer 2: The hardware layer[3]
- 2.1.1 Outline the architecture of the central processing unit (CPU) and the functions of the arithmetic logic unit (ALU) and the control unit (CU) and the registers within the CPU. Level: 2
- 2.1.2 Describe primary memory. Level: 2
- 2.1.3 Explain the use of cache memory. Level: 3
- 2.1.4 Explain the machine instruction cycle. Level: 3
- 2.1.5 Identify the need for persistent storage. Level: 2
- 2.1.6 Describe the main functions of an operating system. Level: 2
- 2.1.7 Outline the use of a range of application software. Level: 2
- 2.1.8 Identify common features of applications. Level: 2
- 2.1.9 Define the terms: bit, byte, binary, denary/decimal, hexadecimal. Level: 1
- 2.1.10 Outline the way in which data is represented in the computer. Level: 2
- 2.1.11 Define the Boolean operators: AND, OR, NOT, NAND, NOR and XOR. Level: 1
- 2.1.12 Construct truth tables using the above operators. Level: 3
- 2.1.13 Construct a logic diagram using AND, OR, NOT, NAND, NOR and XOR gates. Level: 3