System fundamentals: Difference between revisions
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==== System Backup ==== | ==== System Backup ==== | ||
* | * [[Data loss]] | ||
* [[Preventing data loss]] | |||
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==== Software Deployment ==== | ==== Software Deployment ==== |
Revision as of 12:45, 12 April 2016
This is pretty straight forward stuff. Nothing especially technical. We are concerned with the big picture related how systems integrate into organisations and how people use them. I used the standards from the IB[2], but added some other topics I think fit into this category (but not included by the IB).
The big ideas in system fundamentals[edit]
Systems in Organizations[edit]
A computer program or computer system is used by people who work in organizations. It is very helpful to understand how people, computers, and organizations work together.
Planning and system installation[edit]
- System planning
- Change management
- Legacy system
- Testing implementation
- Installation process
- Data migration
- Testing
User Focus[edit]
System Backup[edit]
Software Deployment[edit]
- 1.1.14 Describe strategies for managing releases and updates. Level: 2
System Design[edit]
Components of a computer system[edit]
- 1.2.1 Define the terms: hardware, software, peripheral, network, human resources. Level: 1
- 1.2.2 Describe the roles that a computer can take in a networked world. Level: 2
- 1.2.3 Discuss the social and ethical issues associated with a networked world. Level: 3
System Design and analysis[edit]
- 1.2.4 Identify the relevant stakeholders when planning a new system. Level: 2
- 1.2.5 Describe methods of obtaining requirements from stakeholders. Level: 2
- 1.2.6 Describe appropriate techniques for gathering the information needed to arrive at a workable solution. Level: 2
- 1.2.7 Construct suitable representations to illustrate system requirements. Level: 3
- 1.2.8 Describe the purpose of prototypes to demonstrate the proposed system to the client. Level: 2
- 1.2.9 Discuss the importance of iteration during the design process. Level: 3
- 1.2.10 Explain the possible consequences of failing to involve the end-user in the design process. Level: 3
- 1.2.11 Discuss the social and ethical issues associated with the introduction of new IT systems. Level: 3
Human interaction with the system[edit]
- 1.2.12 Define the term usability. Level: 1
- 1.2.13 Identify a range of usability problems with commonly used digital devices. Level: 2
- 1.2.14 Identify methods that can be used to improve the accessibility of systems. Level: 2
- 1.2.15 Identify a range of usability problems that can occur in a system. Level: 2
- 1.2.16 Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines. Level: 3