Tic tac toe: Difference between revisions
Mr. MacKenty (talk | contribs) No edit summary |
Mr. MacKenty (talk | contribs) |
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board = [1,2,3,4,5,6,7,8,9] | board = [1,2,3,4,5,6,7,8,9] | ||
computerSpaces = [] | |||
humanSpaces =[1] | |||
game = 0 | game = 0 | ||
def drawPieces(position): | |||
if position in humanSpaces: | |||
return "X" | |||
elif position in computerSpaces: | |||
return "O" | |||
else: | |||
return position | |||
# this function draws the board | # this function draws the board | ||
Line 38: | Line 50: | ||
print("") | print("") | ||
print("") | print("") | ||
print(" (1) | (2) | (3) ") | print(" ",drawPieces(1)," | (2) | (3) ") | ||
print(" | | ") | print(" | | ") | ||
print("----------------------") | print("----------------------") | ||
Line 49: | Line 61: | ||
return | return | ||
# this function manages player | # this function manages player moves | ||
def playerMove(move): | def playerMove(move): | ||
return | return | ||
# this function manages computer moves | # this function manages computer moves | ||
Line 64: | Line 74: | ||
if move == "99": | if move == "99": | ||
break | break | ||
elif str(move) in computerSpaces or str(move) in humanSpaces: | |||
print("this is a invalid move") | |||
else: | |||
humanSpaces.append(move) | |||
print(humanSpaces) | |||
# playerMove(move) | # playerMove(move) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
== How you will be assessed == | == How you will be assessed == |
Revision as of 12:58, 5 September 2018
This is a problem set. Some of these are easy, others are far more difficult. The purpose of these problems sets are:
- to build your skill applying computational thinking to a problem
- to assess your knowledge and skills of different programming practices
What is this problem set trying to do[edit]
This problem set is testing your computational thinking, your skill and understanding of lists, and your skill and understanding of loops
The Problem[edit]
Your program must do three things:
- it must allow a human to play against a computer a game of tic tac toe
- your program must have win and lose conditions
- it must draw a tic tac to board, updated with x's and O's as the computer and human play.
- It must follow the rules of tic tac toe
Hacker edition[edit]
In the hacker version:
- Your program should be good at playing tic tac toe
import random
# initialization stuff here:
board = [1,2,3,4,5,6,7,8,9]
computerSpaces = []
humanSpaces =[1]
game = 0
def drawPieces(position):
if position in humanSpaces:
return "X"
elif position in computerSpaces:
return "O"
else:
return position
# this function draws the board
def drawBoard():
print("")
print("")
print(" ",drawPieces(1)," | (2) | (3) ")
print(" | | ")
print("----------------------")
print(" (4) | (5) | (6) ")
print(" | | ")
print("----------------------")
print(" (7) | (8) | (9) ")
print(" | | ")
return
# this function manages player moves
def playerMove(move):
return
# this function manages computer moves
def computerMove(computerMove):
return
while True:
print(drawBoard())
move=input("Please choose a move (99 to quit): ")
if move == "99":
break
elif str(move) in computerSpaces or str(move) in humanSpaces:
print("this is a invalid move")
else:
humanSpaces.append(move)
print(humanSpaces)
# playerMove(move)
How you will be assessed[edit]
Your solution will be graded using the following axis:
Scope
- To what extent does your code implement the features required by our specification?
- To what extent is there evidence of effort?
Correctness
- To what extent did your code meet specifications?
- To what extent did your code meet unit tests?
- To what extent is your code free of bugs?
Design
- To what extent is your code written well (i.e. clearly, efficiently, elegantly, and/or logically)?
- To what extent is your code eliminating repetition?
- To what extent is your code using functions appropriately?
Style
- To what extent is your code readable?
- To what extent is your code commented?
- To what extent are your variables well named?
- To what extent do you adhere to style guide?
References[edit]
A possible solution[edit]
Click the expand link to see one possible solution, but NOT before you have tried and failed!
not yet!