Usability: Difference between revisions
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[[file:system_fund.png|right|frame|System Fundamentals<ref>http://www.flaticon.com/</ref>]] | [[file:system_fund.png|right|frame|System Fundamentals<ref>http://www.flaticon.com/</ref>]] | ||
In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use <ref>https://en.wikipedia.org/wiki/Usability</ref>. | |||
Any discussion of usability must include the idea of ergonomics and accessibility. | Any discussion of usability must include the idea of ergonomics and accessibility. | ||
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== Do I understand this? == | == Do I understand this? == | ||
You should be able to close your eyes and | You should be able to close your eyes and recite from memory this idea of usable and usability. However, I hope you take a moment to think more deeply about this idea. [http://www.wqusability.com/articles/more-than-ease-of-use.html From this article], we learn usability might be decomposed into: | ||
"The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use" | "The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use"<ref>http://www.wqusability.com/articles/more-than-ease-of-use.html</ref> | ||
This definition can be expanded, and made more comprehensive, by including five characteristics which must be met for the users of a product: | This definition can be expanded, and made more comprehensive, by including five characteristics which must be met for the users of a product: | ||
Effective | * Effective | ||
Efficient | * Efficient | ||
Engaging | * Engaging | ||
Error Tolerant | * Error Tolerant | ||
Easy to Learn | * Easy to Learn | ||
== Standards == | == Standards == |
Latest revision as of 09:24, 20 November 2024
In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use [2].
Any discussion of usability must include the idea of ergonomics and accessibility.
Do I understand this?[edit]
You should be able to close your eyes and recite from memory this idea of usable and usability. However, I hope you take a moment to think more deeply about this idea. From this article, we learn usability might be decomposed into:
"The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use"[3]
This definition can be expanded, and made more comprehensive, by including five characteristics which must be met for the users of a product:
- Effective
- Efficient
- Engaging
- Error Tolerant
- Easy to Learn
Standards[edit]
- Define the term usability.