Images in memory and the 3D visualization

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Modeling & Simulation[1]

3D visualizations must be built (or constructed) from an object. These objects must then be rendered into 3D models. In general only the face of the object you are viewing is visible, and as the object starts to turn (or move) the face you are about to view starts to be rendered.


Standards[edit]

  • Outline the relationship between the images in memory and the 3D visualization.

References[edit]