IB Computer Science SL standards: Difference between revisions

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== Introduction ==
These are the standards for IB computer science, Standard Level (SL). Pay attention to the command term at the start of each standard. It describes at what level you must understand the standard. Please reference [[Levels of knowing (Level 1, Level 2, Level 3) | levels of knowing]] for a deeper discussion of this important idea.
IB standards are the intellectual property of the International Baccalaureate Organization.  <ref>IB Diploma Programme Computer science guide (first examinations 2014). Cardiff, Wales, United Kingdom: International Baccalaureate Organization. January 2012.</ref>
{| style="width: 95%; font-size: 12px;" class="wikitable sortable"
{| style="width: 95%; font-size: 12px;" class="wikitable sortable"
|-
|-
! Standard !! Big Idea
! Assessment Statement !! Big Idea
|-style="background-color:#E6F9E6;"
| colspan="2" | '''System fundamentals'''
|-
|-
| colspan="2" | '''System fundamentals'''
| Identify the context for which a new system is planned.|| [[System fundamentals]]
|-
|-
| Identify the context for which a new system is planned.||  
| Describe the need for change management.|| [[System fundamentals]]
|-
|-
| Describe the need for change management.||  
| Outline compatibility issues resulting from situations including legacy systems or business mergers.|| [[System fundamentals]]
|-
|-
| Outline compatibility issues resulting from situations including legacy systems or business mergers.||  
| Compare the implementation of systems using a client’s hardware with hosting systems remotely.|| [[System fundamentals]]
|-
|-
| Compare the implementation of systems using a client’s hardware with hosting systems remotely.||  
| Evaluate alternative installation processes.|| [[System fundamentals]]
|-
|-
| Evaluate alternative installation processes.||  
| Discuss problems that may arise as a part of data migration.|| [[System fundamentals]]
|-
|-
| Discuss problems that may arise as a part of data migration.||  
| Suggest various types of testing.|| [[System fundamentals]]
|-
|-
| Suggest various types of testing.||  
| Describe the importance of user documentation.|| [[System fundamentals]]
|-
|-
| Describe the importance of user documentation.||  
| Evaluate different methods of providing user documentation.|| [[System fundamentals]]
|-
|-
| Evaluate different methods of providing user documentation.||  
| Evaluate different methods of delivering user training.|| [[System fundamentals]]
|-
|-
| Evaluate different methods of delivering user training.||  
| Identify a range of causes of data loss.|| [[System fundamentals]]
|-
|-
| Identify a range of causes of data loss.||  
| Outline the consequences of data loss in a specified situation.|| [[System fundamentals]]
|-
|-
| Outline the consequences of data loss in a specified situation.||  
| Describe a range of methods that can be used to prevent data loss.|| [[System fundamentals]]
|-
|-
| Describe a range of methods that can be used to prevent data loss.||  
| Describe strategies for managing releases and updates.|| [[System fundamentals]]
|-
|-
| Describe strategies for managing releases and updates.||  
| Define the terms: hardware, software, peripheral, network, human resources.|| [[System fundamentals]]
|-
|-
| Define the terms: hardware, software, peripheral, network, human resources.||  
| Describe the roles that a computer can take in a networked world.|| [[System fundamentals]]
|-
|-
| Describe the roles that a computer can take in a networked world.||  
| Discuss the social and ethical issues associated with a networked world.|| [[System fundamentals]]
|-
|-
| Discuss the social and ethical issues associated with a networked world.||  
| Identify the relevant stakeholders when planning a new system.|| [[System fundamentals]]
|-
|-
| Identify the relevant stakeholders when planning a new system.||  
| Describe methods of obtaining requirements from stakeholders.|| [[System fundamentals]]
|-
|-
| Describe methods of obtaining requirements from stakeholders.||  
| Describe appropriate techniques for gathering the information needed to arrive at a workable solution.|| [[System fundamentals]]
|-
|-
| Describe appropriate techniques for gathering the information needed to arrive at a workable solution.||  
| Construct suitable representations to illustrate system requirements.|| [[System fundamentals]]
|-
|-
| Construct suitable representations to illustrate system requirements.||  
| Describe the purpose of prototypes to demonstrate the proposed system to the client.|| [[System fundamentals]]
|-
|-
| Describe the purpose of prototypes to demonstrate the proposed system to the client.||  
| Discuss the importance of iteration during the design process.|| [[System fundamentals]]
|-
|-
| Discuss the importance of iteration during the design process.||  
| Explain the possible consequences of failing to involve the end-user in the design process.|| [[System fundamentals]]
|-
|-
| Explain the possible consequences of failing to involve the end-user in the design process.||  
| Discuss the social and ethical issues associated with the introduction of new IT systems.|| [[System fundamentals]]
|-
|-
| Discuss the social and ethical issues associated with the introduction of new IT systems.||  
| Define the term usability.|| [[System fundamentals]]
|-
|-
| Define the term usability.||  
| Identify a range of usability problems with commonly used digital devices.|| [[System fundamentals]]
|-
|-
| Identify a range of usability problems with commonly used digital devices.||  
| Identify methods that can be used to improve the accessibility of systems.|| [[System fundamentals]]
|-
|-
| Identify methods that can be used to improve the accessibility of systems.||
| Identify a range of usability problems that can occur in a system.|| [[System fundamentals]]
|-
| Identify a range of usability problems that can occur in a system.||  
|-
| Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines.||
|-
|-
| Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines.|| [[System fundamentals]]
|-style="background-color:#E6F9E6;"
| colspan="2" | '''Computer Organization'''
| colspan="2" | '''Computer Organization'''
|-
|-
| Outline the architecture of the central processing unit (CPU) and the functions of the arithmetic logic unit (ALU) and the control unit (CU) and the registers within the CPU.||  
| Outline the architecture and function of the CPU, ALU, CU and the registers within the CPU.|| [[Computer organization]]
|-
| Describe primary memory.||
|-
|-
| Explain the use of cache memory.||  
| Describe primary memory.|| [[Computer organization]]
|-
|-
| Explain the machine instruction cycle.||  
| Explain the use of cache memory.|| [[Computer organization]]
|-
|-
| Identify the need for persistent storage.||  
| Explain the machine instruction cycle.|| [[Computer organization]]
|-
|-
| Describe the main functions of an operating system.||  
| Identify the need for persistent storage.|| [[Computer organization]]
|-
|-
| Outline the use of a range of application software.||  
| Describe the main functions of an operating system.|| [[Computer organization]]
|-
|-
| Identify common features of applications.||  
| Outline the use of a range of application software.|| [[Computer organization]]
|-
|-
| Define the terms: bit, byte, binary, denary/decimal, hexadecimal.||  
| Identify common features of applications.|| [[Computer organization]]
|-
|-
| Outline the way in which data is represented in the computer.||  
| Define the terms: bit, byte, binary, denary/decimal, hexadecimal.|| [[Computer organization]]
|-
|-
| Define the Boolean operators: AND, OR, NOT, NAND, NOR and XOR.||  
| Outline the way in which data is represented in the computer.|| [[Computer organization]]
|-
|-
| Construct truth tables using the above operators.||  
| Define the Boolean operators: AND, OR, NOT, NAND, NOR and XOR.|| [[Computer organization]]
|-
|-
| Construct a logic diagram using AND, OR, NOT, NAND, NOR and XOR gates.||  
| Construct truth tables using the above operators.|| [[Computer organization]]
|-
|-
| Construct a logic diagram using AND, OR, NOT, NAND, NOR and XOR gates.|| [[Computer organization]]
|-style="background-color:#E6F9E6;"
| colspan="2" | '''Networks'''
| colspan="2" | '''Networks'''
|-
|-
| Identify different types of networks.||  
| Identify different types of networks.|| [[Networks]]
|-
| Outline the importance of standards in the construction of networks.||
|-
|-
| Describe how communication over networks is broken down into different layers.||  
| Outline the importance of standards in the construction of networks.|| [[Networks]]
|-
|-
| Identify the technologies required to provide a VPN.||  
| Describe how communication over networks is broken down into different layers.|| [[Networks]]
|-
|-
| Evaluate the use of a VPN.||  
| Identify the technologies required to provide a VPN.|| [[Networks]]
|-
|-
| Define the terms: protocol, data packet.||  
| Evaluate the use of a VPN.|| [[Networks]]
|-
|-
| Explain why protocols are necessary.||  
| Define the terms: protocol, data packet.|| [[Networks]]
|-
|-
| Explain why the speed of data transmission across a network can vary.||  
| Explain why protocols are necessary.|| [[Networks]]
|-
|-
| Explain why compression of data is often necessary when transmitting across a network.||  
| Explain why the speed of data transmission across a network can vary.|| [[Networks]]
|-
|-
| Outline the characteristics of different transmission media.||  
| Explain why compression of data is often necessary when transmitting across a network.|| [[Networks]]
|-
|-
| Explain how data is transmitted by packet switching.||  
| Outline the characteristics of different transmission media.|| [[Networks]]
|-
|-
| Outline the advantages and disadvantages of wireless networks.||  
| Explain how data is transmitted by packet switching.|| [[Networks]]
|-
|-
| Describe the hardware and software components of a wireless network.||  
| Outline the advantages and disadvantages of wireless networks.|| [[Networks]]
|-
|-
| Describe the characteristics of wireless networks.||  
| Describe the hardware and software components of a wireless network.|| [[Networks]]
|-
|-
| Describe the different methods of network security.||  
| Describe the characteristics of wireless networks.|| [[Networks]]
|-
|-
| Evaluate the advantages and disadvantages of each method of network security.||  
| Describe the different methods of network security.|| [[Networks]]
|-
|-
| Evaluate the advantages and disadvantages of each method of network security.|| [[Networks]]
|-style="background-color:#E6F9E6;"
| colspan="2" | '''Computational thinking, problem-solving and programming'''
| colspan="2" | '''Computational thinking, problem-solving and programming'''
|-
|-
| Identify the procedure appropriate to solving a problem.||  
| Identify the procedure appropriate to solving a problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
| Evaluate whether the order in which activities are undertaken will result in the required outcome.||
|-
| Explain the role of sub-procedures in solving a problem.||
|-
| Identify when decision-making is required in a specified situation.||
|-
| Identify the decisions required for the solution to a specified problem.||
|-
| Identify the condition associated with a given decision in a specified problem.||
|-
| Explain the relationship between the decisions and conditions of a system.||
|-
| Deduce logical rules for real-world situations.||
|-
| Identify the inputs and outputs required in a solution.||
|-
| Identify pre-planning in a suggested problem and solution.||
|-
| Explain the need for pre-conditions when executing an algorithm.||
|-
| Outline the pre- and post-conditions to a specified problem.||
|-
| Identify exceptions that need to be considered in a specified problem solution.||
|-
| Identify the parts of a solution that could be implemented concurrently.||
|-
| Describe how concurrent processing can be used to solve a problem.||
|-
| Evaluate the decision to use concurrent processing in solving a problem.||
|-
| Identify examples of abstraction.||
|-
| Explain why abstraction is required in the derivation of computational solutions for a specified situation.||
|-
| Construct an abstraction from a specified situation.||
|-
| Distinguish between a real-world entity and its abstraction.||
|-
| Describe the characteristics of standard algorithms on linear arrays.||
|-
| Outline the standard operations of collections.||
|-
| Discuss an algorithm to solve a specific problem.||
|-
| Analyse an algorithm presented as a flow chart.||
|-
| Analyse an algorithm presented as pseudocode.||
|-
| Construct pseudocode to represent an algorithm.||
|-
| Suggest suitable algorithms to solve a specific problem.||
|-
| Deduce the efficiency of an algorithm in the context of its use.||
|-
| Determine the number of times a step in an algorithm will be performed for given input data.||
|-
| State the fundamental operations of a computer.||
|-
| Distinguish between fundamental and compound operations of a computer.||
|-
| Explain the essential features of a computer language.||
|-
| Explain the need for higher level languages.||
|-
| Outline the need for a translation process from a higher level language to machine executable code.||
|-
| Define the terms: variable, constant, operator, object.||
|-
| Define common operators.||
|-
| Analyse the use of variables, constants and operators in algorithms.||
|-
| Construct algorithms using loops, branching.||
|-
| Describe the characteristics and applications of a collection.||
|-
| Construct algorithms using the access methods of a collection.||
|-
| Discuss the need for sub-programmes and collections within programmed solutions.||
|-
| Construct algorithms using pre- defined sub-programmes, one- dimensional arrays and/or collections.||
|-
| colspan="2" | '''Web science'''
|-
| Distinguish between the internet and World Wide Web (web).||  
|-
|-
| Describe how the web is constantly evolving.||  
| Evaluate whether the order in which activities are undertaken will result in the required outcome.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Identify the characteristics of the following: HTTP, HTTPS, HTML, URL, XML, XSLT, CSS.||  
| Explain the role of sub-procedures in solving a problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Identify the characteristics of a uniform resource identifier (URI) URL.||  
| Identify when decision-making is required in a specified situation.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the purpose of a URL.||  
| Identify the decisions required for the solution to a specified problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe how a domain name server functions.||  
| Identify the condition associated with a given decision in a specified problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Identify the characteristics of the internet protocol (IP) transmission control protocol (TCP) file transfer protocol (FTP).||  
| Explain the relationship between the decisions and conditions of a system.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Outline the different components of a web page.||  
| Deduce logical rules for real-world situations.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Explain the importance of protocols and standards on the web.||  
| Identify the inputs and outputs required in a solution.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the different types of web page.||  
| Identify pre-planning in a suggested problem and solution.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Explain the differences between a static web page and a dynamic web page.||  
| Explain the need for pre-conditions when executing an algorithm.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Explain the functions of a browser.||  
| Outline the pre- and post-conditions to a specified problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Evaluate the use of client-side scripting and server-side scripting in web pages.||  
| Identify exceptions that need to be considered in a specified problem solution.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe how web pages can be connected to underlying data sources.||  
| Identify the parts of a solution that could be implemented concurrently.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the function of the common gateway interface (CGI).||  
| Describe how concurrent processing can be used to solve a problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Evaluate the structure of different types of web pages.||  
| Evaluate the decision to use concurrent processing in solving a problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Define the term search engine.||  
| Identify examples of abstraction.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Distinguish between the surface web and the deep web.||  
| Explain why abstraction is required in the derivation of computational solutions for a specified situation.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Outline the principles of searching algorithms used by search engines.||  
| Construct an abstraction from a specified situation.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe how a web crawler functions.||  
| Distinguish between a real-world entity and its abstraction.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss the relationship between data in a meta-tag and how it is accessed by a web crawler.||  
| Describe the characteristics of standard algorithms on linear arrays.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss the use of parallel web crawling.||  
| Outline the standard operations of collections.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Outline the purpose of web-indexing in search engines.||  
| Discuss an algorithm to solve a specific problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Suggest how web developers can create pages that appear more prominently in search engine results.||  
| Analyse an algorithm presented as a flow chart.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the different metrics used by search engines.||  
| Analyse an algorithm presented as pseudocode.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Explain why the effectiveness of a search engine is determined by the assumptions made when developing it.||  
| Construct pseudocode to represent an algorithm.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss the use of white hat and black hat search engine optimization.||  
| Suggest suitable algorithms to solve a specific problem.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Outline future challenges to search engines as the web continues to grow.||  
| Deduce the efficiency of an algorithm in the context of its use.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Define the terms: mobile computing, ubiquitous computing, peer-2-peer network, grid computing.||  
| Determine the number of times a step in an algorithm will be performed for given input data.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Compare the major features of: mobile computing ubiquitous computing peer-2-peer network grid computing.||  
| State the fundamental operations of a computer.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Distinguish between interoperability and open standards.||  
| Distinguish between fundamental and compound operations of a computer.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the range of hardware used by distributed networks.||  
| Explain the essential features of a computer language.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Explain why distributed systems may act as a catalyst to a greater decentralization of the web.||  
| Explain the need for higher level languages.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Distinguish between lossless and lossy compression.||  
| Outline the need for a translation process from a higher level language to machine executable code.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Evaluate the use of decompression software in the transfer of information.||  
| Define the terms: variable, constant, operator, object.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss how the web has supported new methods of online interaction such as social networking.||  
| Define common operators.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe how cloud computing is different from a client-server architecture.||  
| Analyse the use of variables, constants and operators in algorithms.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss the effects of the use of cloud computing for specified organizations.||  
| Construct algorithms using loops, branching.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss the management of issues such as copyright and intellectual property on the web.||  
| Describe the characteristics and applications of a collection.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the interrelationship between privacy, identification and authentication.||  
| Construct algorithms using the access methods of a collection.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Describe the role of network architecture, protocols and standards in the future development of the web.||  
| Discuss the need for sub-programmes and collections within programmed solutions.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Explain why the web may be creating unregulated monopolies.||  
| Construct algorithms using pre- defined sub-programmes, one- dimensional arrays and/or collections.|| [[Computational thinking, problem-solving and programming | Computational Thinking]]
|-
|-
| Discuss the effects of a decentralized and democratic web.||
|}
|}
==References==
<references />


[[Category:Standards]]
[[Category:Standards]]
[[Category:2016-2017 School Year]]
[[Category:2016-2017 School Year]]
[[Category:High School]]
[[Category:High School]]

Latest revision as of 17:18, 19 August 2018

Introduction[edit]

These are the standards for IB computer science, Standard Level (SL). Pay attention to the command term at the start of each standard. It describes at what level you must understand the standard. Please reference levels of knowing for a deeper discussion of this important idea.

IB standards are the intellectual property of the International Baccalaureate Organization. [1]

Assessment Statement Big Idea
System fundamentals
Identify the context for which a new system is planned. System fundamentals
Describe the need for change management. System fundamentals
Outline compatibility issues resulting from situations including legacy systems or business mergers. System fundamentals
Compare the implementation of systems using a client’s hardware with hosting systems remotely. System fundamentals
Evaluate alternative installation processes. System fundamentals
Discuss problems that may arise as a part of data migration. System fundamentals
Suggest various types of testing. System fundamentals
Describe the importance of user documentation. System fundamentals
Evaluate different methods of providing user documentation. System fundamentals
Evaluate different methods of delivering user training. System fundamentals
Identify a range of causes of data loss. System fundamentals
Outline the consequences of data loss in a specified situation. System fundamentals
Describe a range of methods that can be used to prevent data loss. System fundamentals
Describe strategies for managing releases and updates. System fundamentals
Define the terms: hardware, software, peripheral, network, human resources. System fundamentals
Describe the roles that a computer can take in a networked world. System fundamentals
Discuss the social and ethical issues associated with a networked world. System fundamentals
Identify the relevant stakeholders when planning a new system. System fundamentals
Describe methods of obtaining requirements from stakeholders. System fundamentals
Describe appropriate techniques for gathering the information needed to arrive at a workable solution. System fundamentals
Construct suitable representations to illustrate system requirements. System fundamentals
Describe the purpose of prototypes to demonstrate the proposed system to the client. System fundamentals
Discuss the importance of iteration during the design process. System fundamentals
Explain the possible consequences of failing to involve the end-user in the design process. System fundamentals
Discuss the social and ethical issues associated with the introduction of new IT systems. System fundamentals
Define the term usability. System fundamentals
Identify a range of usability problems with commonly used digital devices. System fundamentals
Identify methods that can be used to improve the accessibility of systems. System fundamentals
Identify a range of usability problems that can occur in a system. System fundamentals
Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines. System fundamentals
Computer Organization
Outline the architecture and function of the CPU, ALU, CU and the registers within the CPU. Computer organization
Describe primary memory. Computer organization
Explain the use of cache memory. Computer organization
Explain the machine instruction cycle. Computer organization
Identify the need for persistent storage. Computer organization
Describe the main functions of an operating system. Computer organization
Outline the use of a range of application software. Computer organization
Identify common features of applications. Computer organization
Define the terms: bit, byte, binary, denary/decimal, hexadecimal. Computer organization
Outline the way in which data is represented in the computer. Computer organization
Define the Boolean operators: AND, OR, NOT, NAND, NOR and XOR. Computer organization
Construct truth tables using the above operators. Computer organization
Construct a logic diagram using AND, OR, NOT, NAND, NOR and XOR gates. Computer organization
Networks
Identify different types of networks. Networks
Outline the importance of standards in the construction of networks. Networks
Describe how communication over networks is broken down into different layers. Networks
Identify the technologies required to provide a VPN. Networks
Evaluate the use of a VPN. Networks
Define the terms: protocol, data packet. Networks
Explain why protocols are necessary. Networks
Explain why the speed of data transmission across a network can vary. Networks
Explain why compression of data is often necessary when transmitting across a network. Networks
Outline the characteristics of different transmission media. Networks
Explain how data is transmitted by packet switching. Networks
Outline the advantages and disadvantages of wireless networks. Networks
Describe the hardware and software components of a wireless network. Networks
Describe the characteristics of wireless networks. Networks
Describe the different methods of network security. Networks
Evaluate the advantages and disadvantages of each method of network security. Networks
Computational thinking, problem-solving and programming
Identify the procedure appropriate to solving a problem. Computational Thinking
Evaluate whether the order in which activities are undertaken will result in the required outcome. Computational Thinking
Explain the role of sub-procedures in solving a problem. Computational Thinking
Identify when decision-making is required in a specified situation. Computational Thinking
Identify the decisions required for the solution to a specified problem. Computational Thinking
Identify the condition associated with a given decision in a specified problem. Computational Thinking
Explain the relationship between the decisions and conditions of a system. Computational Thinking
Deduce logical rules for real-world situations. Computational Thinking
Identify the inputs and outputs required in a solution. Computational Thinking
Identify pre-planning in a suggested problem and solution. Computational Thinking
Explain the need for pre-conditions when executing an algorithm. Computational Thinking
Outline the pre- and post-conditions to a specified problem. Computational Thinking
Identify exceptions that need to be considered in a specified problem solution. Computational Thinking
Identify the parts of a solution that could be implemented concurrently. Computational Thinking
Describe how concurrent processing can be used to solve a problem. Computational Thinking
Evaluate the decision to use concurrent processing in solving a problem. Computational Thinking
Identify examples of abstraction. Computational Thinking
Explain why abstraction is required in the derivation of computational solutions for a specified situation. Computational Thinking
Construct an abstraction from a specified situation. Computational Thinking
Distinguish between a real-world entity and its abstraction. Computational Thinking
Describe the characteristics of standard algorithms on linear arrays. Computational Thinking
Outline the standard operations of collections. Computational Thinking
Discuss an algorithm to solve a specific problem. Computational Thinking
Analyse an algorithm presented as a flow chart. Computational Thinking
Analyse an algorithm presented as pseudocode. Computational Thinking
Construct pseudocode to represent an algorithm. Computational Thinking
Suggest suitable algorithms to solve a specific problem. Computational Thinking
Deduce the efficiency of an algorithm in the context of its use. Computational Thinking
Determine the number of times a step in an algorithm will be performed for given input data. Computational Thinking
State the fundamental operations of a computer. Computational Thinking
Distinguish between fundamental and compound operations of a computer. Computational Thinking
Explain the essential features of a computer language. Computational Thinking
Explain the need for higher level languages. Computational Thinking
Outline the need for a translation process from a higher level language to machine executable code. Computational Thinking
Define the terms: variable, constant, operator, object. Computational Thinking
Define common operators. Computational Thinking
Analyse the use of variables, constants and operators in algorithms. Computational Thinking
Construct algorithms using loops, branching. Computational Thinking
Describe the characteristics and applications of a collection. Computational Thinking
Construct algorithms using the access methods of a collection. Computational Thinking
Discuss the need for sub-programmes and collections within programmed solutions. Computational Thinking
Construct algorithms using pre- defined sub-programmes, one- dimensional arrays and/or collections. Computational Thinking

References[edit]

  1. IB Diploma Programme Computer science guide (first examinations 2014). Cardiff, Wales, United Kingdom: International Baccalaureate Organization. January 2012.