Images in memory and the 3D visualization: Difference between revisions

From Computer Science Wiki
No edit summary
No edit summary
 
Line 6: Line 6:


The basic process of rendering looks like this:  
The basic process of rendering looks like this:  
<br />
Rendering:  
Rendering:  



Latest revision as of 09:37, 31 January 2019

Modeling & Simulation[1]

3D visualizations must be built (or constructed) from a mathematical representation of an object. These objects must then be rendered into 3D models. In general only the face of the object you are viewing is visible, and as the object starts to turn (or move) the face you are about to view starts to be rendered.

The more complex the model, the more computational resources are required to render (create) the visualization.

The basic process of rendering looks like this:
Rendering:

  1. Applies light and texture to a model
  2. Uses such techniques as ray tracing
  3. The ray tracing is applied to a (wireframe) 2D representation
  4. Which produces a realistic view of the final product in the chosen material

Helpful Links[edit]

Standards[edit]

  • Outline the relationship between the images in memory and the 3D visualization.

References[edit]