Mobile computing, ubiquitous computing, peer-2-peer network, grid computing: Difference between revisions

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! Area  !!  Characteristics
! Area  !!  Characteristics
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| mobile computing || broad general term describing your ability to use technology to wirelessly connect to and use centrally located information and/or application software
| mobile computing ||Mobile computing is human–computer interaction by which a computer is expected to be transported during normal usage, which allows for transmission of data, voice and video <ref>https://en.wikipedia.org/wiki/Mobile_computing</ref>
* Portability: Devices/nodes connected within the mobile computing system should facilitate mobility. These devices may have limited device capabilities and limited power supply, but should have a sufficient processing capability and physical portability to operate in a movable environment.
* Connectivity: This defines the quality of service (QoS) of the network connectivity. In a mobile computing system, the network availability is expected to be maintained at a high level with the minimal amount of lag/downtime without being affected by the mobility of the connected nodes.
* Interactivity: The nodes belonging to a mobile computing system are connected with one another to communicate and collaborate through active transactions of data.
* Individuality: A portable device or a mobile node connected to a mobile network often denote an individual; a mobile computing system should be able to adopt the technology to cater the individual needs and also to obtain contextual information of each node.
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| ubiquitous computing || The condition in which computing is so woven into the fabric of everyday life that it becomes indistinguishable from it.
| ubiquitous computing || Ubiquitous computing is a concept in software engineering and computer science where computing is made to appear anytime and everywhere. <ref>https://en.wikipedia.org/wiki/Ubiquitous_computing</ref>
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| peer-2-peer network || A decentralized computer network design in which all of the computers on the network are equals or peers.
| peer-2-peer network || Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the application. They are said to form a peer-to-peer network of nodes.
 
Peers make a portion of their resources, such as processing power, disk storage or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resource. <ref>https://en.wikipedia.org/wiki/Peer-to-peer</ref>
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| grid computing ||  
| grid computing ||  

Revision as of 13:22, 11 January 2018

Web Science[1]

The world-wide-web is distributed.

Area Characteristics
mobile computing Mobile computing is human–computer interaction by which a computer is expected to be transported during normal usage, which allows for transmission of data, voice and video [2]
  • Portability: Devices/nodes connected within the mobile computing system should facilitate mobility. These devices may have limited device capabilities and limited power supply, but should have a sufficient processing capability and physical portability to operate in a movable environment.
  • Connectivity: This defines the quality of service (QoS) of the network connectivity. In a mobile computing system, the network availability is expected to be maintained at a high level with the minimal amount of lag/downtime without being affected by the mobility of the connected nodes.
  • Interactivity: The nodes belonging to a mobile computing system are connected with one another to communicate and collaborate through active transactions of data.
  • Individuality: A portable device or a mobile node connected to a mobile network often denote an individual; a mobile computing system should be able to adopt the technology to cater the individual needs and also to obtain contextual information of each node.
ubiquitous computing Ubiquitous computing is a concept in software engineering and computer science where computing is made to appear anytime and everywhere. [3]
peer-2-peer network Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the application. They are said to form a peer-to-peer network of nodes.

Peers make a portion of their resources, such as processing power, disk storage or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resource. [4]

grid computing
  • grid computing is the collection of computer resources
  • from multiple locations to reach a common goal
  • the grid can be thought of as a distributed system
  • with non-interactive workloads
  • involve a large number of files.[5]


Do you understand this?[edit]

Standards[edit]

  • Define the terms: mobile computing, ubiquitous computing, peer-2-peer network, grid computing.
  • Compare the major features of: mobile computing ubiquitous computing peer-2-peer network grid computing.

References[edit]