Programming: Difference between revisions

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* [[Algorithms]]
* [[Algorithms]]
* [[Functions]]
* [[Functions]]


== Other important ideas in programming ==
== Other important ideas in programming ==
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* [[Design Patterns]]
* [[Design Patterns]]
* [[Object-Oriented Programming]]
* [[Object-Oriented Programming]]
* [[Working with files]]


== References ==
== References ==

Revision as of 10:10, 23 January 2019

Exclamation.png This is one of the most important ideas you can remember:

Decompose a problem into smaller parts, diagram a problem. Learn to think sequentially

Programming[1]


Introduction to programming[edit]

Programming is the issuing of instructions to a computer. You must learn how to issue instructions to a computer.

Basic understanding[edit]

Primitive data types[edit]

In computer science and computer programming, a data type or simply type is a classification of data which tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support various types of data, for example: real, integer or Boolean.[2]

The list below describes some of the more common primitive data types

Common data structures[edit]

Control Flow[edit]

In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. [3]

Basic program organization[edit]


Other important ideas in programming[edit]

References[edit]