Programming: Difference between revisions

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  [[File:Exclamation.png]] This is one of '''the most important ideas''' you can remember:
  '''Decompose''' a problem into smaller parts, '''diagram''' a problem. Learn to think '''sequentially'''
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[[file:computation.png|right|frame|Programming<ref>http://www.flaticon.com/</ref>]]
[[file:computation.png|right|frame|Programming<ref>http://www.flaticon.com/</ref>]]



Revision as of 12:37, 16 June 2019

Programming[1]


Introduction to programming[edit]

Programming is the issuing of instructions to a computer. You must learn how to issue instructions to a computer.

Basic understanding[edit]

Primitive data types[edit]

In computer science and computer programming, a data type or simply type is a classification of data which tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support various types of data, for example: real, integer or Boolean.[2]

The list below describes some of the more common primitive data types

Common data structures[edit]

Control Flow[edit]

In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. [3]

Basic program organization[edit]


Other important ideas in programming[edit]

References[edit]