Programming: Difference between revisions

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* [[Constants]]
* [[Constants]]


== Basic (primitive) data types ==
== Primitive data types ==
In computer science and computer programming, a data type or simply type is a classification of data which tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support various types of data, for example: real, integer or Boolean.<ref>https://en.wikipedia.org/wiki/Data_type</ref>
In computer science and computer programming, a data type or simply type is a classification of data which tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support various types of data, for example: real, integer or Boolean.<ref>https://en.wikipedia.org/wiki/Data_type</ref>
The list below describes some of the more common primitive data types


* [[Objects]]  
* [[Objects]]  

Revision as of 05:51, 7 August 2017

Exclamation.png This is one of the most important ideas you can remember:

Decompose a problem into smaller parts, diagram a problem. Learn to think sequentially

Programming[1]


Introduction to programming[edit]

Programming is the issuing of instructions to a computer. You must learn how to issue instructions to a computer.

Basic understanding[edit]

Primitive data types[edit]

In computer science and computer programming, a data type or simply type is a classification of data which tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support various types of data, for example: real, integer or Boolean.[2]

The list below describes some of the more common primitive data types

Common data structures[edit]

Control Flow[edit]

In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. [3]

Basic program organization[edit]

Other important ideas in programming[edit]

References[edit]