# Sport team lockers!

This a problem set for you to work through [1]

This is a problem set. Some of these are easy, others are far more difficult. The purpose of these problems sets are:

1. to build your skill applying computational thinking to a problem
2. to assess your knowledge and skills of different programming practices

## What is this problem set trying to do

This problem set is a bit different than most, in that we are more interested in representing a problem, and then thinking about how to solve the problem.

## The Problem

At our school every student in the high school (350 students) has a locker. Every locker has a unique number. The lockers are scattered around the school, on the top floor and the bottom floor.

Our school has different sports teams. When it comes time for a big game, posters are placed on every locker for each athlete. For example, if the girls volleyball team is having a big game, those players will have a poster placed on their locker wishing them good luck.

Because lockers are scattered around the school, finding the locker of an athlete takes time.

We can easily get a list of lockers for each student athlete. For example, the girls volleyball team might be: [122,121,134,12,155,178,180,199].

1. Make a program that describes how to most efficiently place posters around the school.
1. In general, we want to MINIMIZE THE TIME we need to place the posters on each student locker.
1. In order to do this, you will need to somehow represent a map of the lockers.
1. you should see HOW MUCH TIME it takes to walk from one locker to another locker, and represent this on a map.
1. Represent this problem visually, using a diagram.
1. Construct a pseudocode program to solve this problem.

## How you will be assessed

Scope

• To what extent does your code implement the features required by our specification?
• To what extent is there evidence of effort?

Correctness

• To what extent did your code meet specifications?
• To what extent did your code meet unit tests?
• To what extent is your code free of bugs?

Design

• To what extent is your code written well (i.e. clearly, efficiently, elegantly, and/or logically)?
• To what extent is your code eliminating repetition?
• To what extent is your code using functions appropriately?

Style

```not yet!