Design 6: Difference between revisions
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Design 6 imparts an understanding of the '''fundamental concepts of design'''. Click the expand link to see more → | |||
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The aims of MYP design are to encourage and enable students to: | |||
* enjoy the design process, develop an appreciation of its elegance and power | |||
* develop knowledge, understanding and skills from different disciplines to design and create solutions to problems using the design cycle | |||
* use and apply technology effectively as a means to access, process and communicate information, model and create solutions, and to solve problems | |||
* develop an appreciation of the impact of design innovations for life, global society and environments | |||
* appreciate past, present and emerging design within cultural, political, social, historical and environmental contexts | |||
* develop respect for others’ viewpoints and appreciate alternative solutions to problems | |||
* act with integrity and honesty, and take responsibility for their own actions developing effective working practices. | |||
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<td style="margin:0; margin-top:10px; margin-right:10px; border:1px solid #dfdfdf; padding:0 1em 1em 1em; background-color:lightyellow; align:right;vertical-align:top;" colspan="2"> | <td style="margin:0; margin-top:10px; margin-right:10px; border:1px solid #dfdfdf; padding:0 1em 1em 1em; background-color:lightyellow; align:right;vertical-align:top;" colspan="2"> | ||
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{| style="width: 95%;" class="wikitable sortable" | {| style="width: 95%;" class="wikitable sortable" | ||
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! Date of lesson !! Big idea !! Our class notes | ! Date of lesson !! Big idea !! Our class notes | ||
|-style="background-color:#E6F9E6; | |-style="background-color:#E6F9E6; | ||
| August | | October 13 2016 || Scale || [[Design 6 - October 13 2016 Lesson Notes | Click here for notes and homework]] | ||
|- | |||
| September 29 2016 || The Design Cycle || [[Design 6 - September 29 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |||
| September 27 2016 || Develop a range of feasible design ideas which can be correctly interpreted by others || [[Design 6 - September 27 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |||
| September 14 2016 || [[sketchup]] || [[Design 6 - September 14 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |||
| September 5 2016 || Present feasible design ideas, which can be correctly interpreted by others || [[Design 6 - September 5 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |||
| September 1 2016 || Present feasible design ideas, which can be correctly interpreted by others || [[Design 6 - September 1 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |||
| August 29 2016 || Demonstrate excellent technical skills when making the solution || [[Design 6 - August 29 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |||
| August 24 2016 || Develop a list of success criteria for the solution || [[Design 6 - August 24 2016 Lesson Notes | Click here for notes and homework]] | |||
|- | |- | ||
| August 23 2016 || Welcome || [[Design 6 - August 23 2016 Lesson Notes | Click here for notes and homework]] | | August 23 2016 || Welcome || [[Design 6 - August 23 2016 Lesson Notes | Click here for notes and homework]] | ||
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! [[Calendar | Click for calendars]] | ! [[Calendar | Click for calendars]] | ||
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=== Grading, Assessment and Rubrics=== | === Grading, Assessment and Rubrics=== | ||
* [https://classroom.google.com/u/0/c/MjI3MTQyMzY5MVpa Google classroom link] | |||
* [https://classroom.google.com/u/0/c/ | |||
* [[Levels of knowing (Level 1, Level 2, Level 3) | What does it mean when you are asked to "describe", "analyse", or "compare"? ]] | * [[Levels of knowing (Level 1, Level 2, Level 3) | What does it mean when you are asked to "describe", "analyse", or "compare"? ]] |
Latest revision as of 10:08, 13 October 2016
Design 6 imparts an understanding of the fundamental concepts of design. Click the expand link to see more →
The aims of MYP design are to encourage and enable students to:
- enjoy the design process, develop an appreciation of its elegance and power
- develop knowledge, understanding and skills from different disciplines to design and create solutions to problems using the design cycle
- use and apply technology effectively as a means to access, process and communicate information, model and create solutions, and to solve problems
- develop an appreciation of the impact of design innovations for life, global society and environments
- appreciate past, present and emerging design within cultural, political, social, historical and environmental contexts
- develop respect for others’ viewpoints and appreciate alternative solutions to problems
- act with integrity and honesty, and take responsibility for their own actions developing effective working practices.
Our class meetings[edit]
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About this course[edit]Classroom Rules[edit]Standards[edit]Grading, Assessment and Rubrics[edit]
Academic Honesty[edit] |
Design Cycle[edit] |
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Credits[edit] |