Design 6: Difference between revisions
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Design 6 | Design 6 imparts an understanding of the '''fundamental concepts of design'''. Click the expand link to see more → | ||
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! Date of lesson !! Big idea !! Our class notes | ! Date of lesson !! Big idea !! Our class notes | ||
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| October 13 2016 || Scale || [[Design 6 - October 13 2016 Lesson Notes | Click here for notes and homework]] | |||
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| September 29 2016 || The Design Cycle || [[Design 6 - September 29 2016 Lesson Notes | Click here for notes and homework]] | |||
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| September 27 2016 || Develop a range of feasible design ideas which can be correctly interpreted by others || [[Design 6 - September 27 2016 Lesson Notes | Click here for notes and homework]] | |||
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| September 14 2016 || [[sketchup]] || [[Design 6 - September 14 2016 Lesson Notes | Click here for notes and homework]] | | September 14 2016 || [[sketchup]] || [[Design 6 - September 14 2016 Lesson Notes | Click here for notes and homework]] | ||
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Latest revision as of 11:08, 13 October 2016
Design 6 imparts an understanding of the fundamental concepts of design. Click the expand link to see more →
The aims of MYP design are to encourage and enable students to:
- enjoy the design process, develop an appreciation of its elegance and power
- develop knowledge, understanding and skills from different disciplines to design and create solutions to problems using the design cycle
- use and apply technology effectively as a means to access, process and communicate information, model and create solutions, and to solve problems
- develop an appreciation of the impact of design innovations for life, global society and environments
- appreciate past, present and emerging design within cultural, political, social, historical and environmental contexts
- develop respect for others’ viewpoints and appreciate alternative solutions to problems
- act with integrity and honesty, and take responsibility for their own actions developing effective working practices.
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Date of lesson | Big idea | Our class notes |
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October 13 2016 | Scale | Click here for notes and homework |
September 29 2016 | The Design Cycle | Click here for notes and homework |
September 27 2016 | Develop a range of feasible design ideas which can be correctly interpreted by others | Click here for notes and homework |
September 14 2016 | sketchup | Click here for notes and homework |
September 5 2016 | Present feasible design ideas, which can be correctly interpreted by others | Click here for notes and homework |
September 1 2016 | Present feasible design ideas, which can be correctly interpreted by others | Click here for notes and homework |
August 29 2016 | Demonstrate excellent technical skills when making the solution | Click here for notes and homework |
August 24 2016 | Develop a list of success criteria for the solution | Click here for notes and homework |
August 23 2016 | Welcome | Click here for notes and homework |
Click for calendars |
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About this course[edit]
Classroom Rules[edit]
Standards[edit]
Grading, Assessment and Rubrics[edit]
- What does it mean when you are asked to "describe", "analyse", or "compare"?
- Classroom participation rubric
- Approaches to Learning rubric
- Informative writing rubric
- Extra credit