System fundamentals: Difference between revisions
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[[file:system_fund.png|right|frame|System Fundamentals<ref>http://www.flaticon.com/</ref>]] | [[file:system_fund.png|right|frame|System Fundamentals<ref>http://www.flaticon.com/</ref>]] | ||
We are concerned with how systems integrate into organizations and how people use them. | |||
== The big ideas in system fundamentals == | == The big ideas in system fundamentals == | ||
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* [[Change management]] | * [[Change management]] | ||
* [[Legacy system]] | * [[Legacy system]] | ||
* [[Testing implementation]] | * [[Testing implementation|Testing]] | ||
* [[ | * [[Implementation methods]] | ||
* [[Data migration]] | * [[Data migration]] | ||
==== User Focus ==== | ==== User Focus ==== | ||
Line 23: | Line 22: | ||
==== System Backup ==== | ==== System Backup ==== | ||
* [[Data loss]] | * [[Data loss]] and preventing data loss | ||
==== Software Deployment ==== | ==== Software Deployment ==== | ||
Line 34: | Line 32: | ||
* [[Hardware, software, peripheral, network, human resources]] | * [[Hardware, software, peripheral, network, human resources]] | ||
* [[Computers in a networked world]] | * [[Computers in a networked world]] | ||
* [[ | * [[Ethics]] | ||
==== System Design and analysis ==== | ==== System Design and analysis ==== | ||
Line 42: | Line 40: | ||
* [[Illustrate system requirements]] (see also [[design process]]) | * [[Illustrate system requirements]] (see also [[design process]]) | ||
* [[Prototypes]] (see also [[design process]]) | * [[Prototypes]] (see also [[design process]]) | ||
==== Human interaction with the system ==== | ==== Human interaction with the system ==== | ||
Line 54: | Line 49: | ||
=== Standards === | === Standards === | ||
* | * Identify the context for which a new system is planned. | ||
* | * Describe the need for change management. | ||
* | * Outline compatibility issues resulting from situations including legacy systems or business mergers. | ||
* | * Compare the implementation of systems using a client’s hardware with hosting systems remotely. | ||
* | * Evaluate alternative installation processes. | ||
* | * Discuss problems that may arise as a part of data migration. | ||
* | * Suggest various types of testing. | ||
* | * Describe the importance of user documentation. | ||
* | * Evaluate different methods of providing user documentation. | ||
* | * Evaluate different methods of delivering user training. | ||
* | * Identify a range of causes of data loss. | ||
* | * Outline the consequences of data loss in a specified situation. | ||
* | * Describe a range of methods that can be used to prevent data loss. | ||
* | * Describe strategies for managing releases and updates. | ||
* | * Define the terms: hardware, software, peripheral, network, human resources. | ||
* | * Describe the roles that a computer can take in a networked world. | ||
* | * Discuss the social and ethical issues associated with a networked world. | ||
* | * Identify the relevant stakeholders when planning a new system. | ||
* | * Describe methods of obtaining requirements from stakeholders. | ||
* | * Describe appropriate techniques for gathering the information needed to arrive at a workable solution. | ||
* | * Construct suitable representations to illustrate system requirements. | ||
* | * Describe the purpose of prototypes to demonstrate the proposed system to the client. | ||
* | * Discuss the importance of iteration during the design process. | ||
* | * Explain the possible consequences of failing to involve the end-user in the design process. | ||
* | * Discuss the social and ethical issues associated with the introduction of new IT systems | ||
* | * Define the term usability. | ||
* | * Identify a range of usability problems with commonly used digital devices. | ||
* | * Identify methods that can be used to improve the accessibility of systems. | ||
* | * Identify a range of usability problems that can occur in a system. | ||
* | * Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines. | ||
== References == | == References == |
Revision as of 12:02, 17 August 2017
We are concerned with how systems integrate into organizations and how people use them.
The big ideas in system fundamentals[edit]
Systems in Organizations[edit]
A computer program or computer system is used by people who work in organizations. It is very helpful to understand how people, computers, and organizations work together.
Planning and system installation[edit]
User Focus[edit]
System Backup[edit]
- Data loss and preventing data loss
Software Deployment[edit]
System Design[edit]
Components of a computer system[edit]
System Design and analysis[edit]
- Planning and stakeholder involvement
- Getting requirements from stakeholders (see also design process)
- Gathering information for solutions (see also design process)
- Illustrate system requirements (see also design process)
- Prototypes (see also design process)
Human interaction with the system[edit]
- Usability
- Problems with usability
- Improving usability
- Moral, ethical, social, economic and environmental implications of the interaction between humans and machines (see also ethics)
Standards[edit]
- Identify the context for which a new system is planned.
- Describe the need for change management.
- Outline compatibility issues resulting from situations including legacy systems or business mergers.
- Compare the implementation of systems using a client’s hardware with hosting systems remotely.
- Evaluate alternative installation processes.
- Discuss problems that may arise as a part of data migration.
- Suggest various types of testing.
- Describe the importance of user documentation.
- Evaluate different methods of providing user documentation.
- Evaluate different methods of delivering user training.
- Identify a range of causes of data loss.
- Outline the consequences of data loss in a specified situation.
- Describe a range of methods that can be used to prevent data loss.
- Describe strategies for managing releases and updates.
- Define the terms: hardware, software, peripheral, network, human resources.
- Describe the roles that a computer can take in a networked world.
- Discuss the social and ethical issues associated with a networked world.
- Identify the relevant stakeholders when planning a new system.
- Describe methods of obtaining requirements from stakeholders.
- Describe appropriate techniques for gathering the information needed to arrive at a workable solution.
- Construct suitable representations to illustrate system requirements.
- Describe the purpose of prototypes to demonstrate the proposed system to the client.
- Discuss the importance of iteration during the design process.
- Explain the possible consequences of failing to involve the end-user in the design process.
- Discuss the social and ethical issues associated with the introduction of new IT systems
- Define the term usability.
- Identify a range of usability problems with commonly used digital devices.
- Identify methods that can be used to improve the accessibility of systems.
- Identify a range of usability problems that can occur in a system.
- Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines.